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Welcome to the CoDaM Development site!

UPDATE: CoDaM 1.31 / HamGoodies 1.31!!!
Posted by Hammer on May 8, 2004 12:00 PM EST
CoDaM NewsHello again all! Here's another CoDaM release with some nice new features and a few bug fixes. New features include team role switching in round-based gametypes, weapon mapping control, multi-game log configuration and a few others.

PLEASE NOTE that this release marks the separation of my HamGoodies example plug-in; I'll continue releasing updates to HamGoodies as necessary, which at this point should occur more often than actual updates to the base files. Look forward to some interesting new examples/features in the future.

CoDaM is supported across CoD versions 1.1, 1.2, 1.3 and 1.4. I plan to continue supporting all CoD versions as long as servers show active on the in-game browser in each release.

Please make sure to check the CoDaM forums for the latest info on V1.31 and consult the README files for installation and release history.

http://www.iwnation.com/Hosted/CoDaM/files/CoDaM_V1.31.zip

____________________
--Hammer
CoDaM Team/Development Lead
In CoD We Trust!
Thanks Infinity Ward!

NEW CoDaM 1.3: Support for CoD V1.4!!!
Posted by Hammer on April 21, 2004 4:00 PM EST
CoDaM NewsEveryone is extremely excited over the recent CoD V1.4 patch release. Having Punkbuster finally here will certaintly help everyone in the community and hopefully quiet down some of the few folks who were anxiously awaiting its release (let the bannings begin).

So ... Here's CoDaM version 1.3 providing complete support for the V1.4 CoD patch released yesterday. There's a new feature that allows certain specialized plug-in mods to take over game types, preventing other plug-ins from interfering where common functionality is provided in each. As usual a few fixes and tweaks have been included, so check the release history. By popular demand, HamGoodies now includes the ability to configure weapon drop and/or proning on player hit (taking damage). This release probably marks the last time HamGoodies will be included as part of the CoDaM package. The framework itself is pretty robust, requiring but a few new features and tweaks to finalize. Look for HamGoodies to be a separate plug-in package on the next release.

CoDaM is supported across CoD versions 1.1, 1.2, 1.3 and 1.4. I plan to continue supporting all CoD versions as long as servers show active on the in-game browser in each release.

Please make sure to check the CoDaM forums for the latest info on V1.3 and consult the README files for installation and release history.

http://www.iwnation.com/Hosted/CoDaM/files/CoDaM_V1.3.zip

____________________
--Hammer
CoDaM Team/Development Lead
In CoD We Trust!
Thanks Infinity Ward!

  
Latest CoDaM
Version 1.31

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