CoDaM provides a powerful mechanism for adding custom mods to CoD servers.
"Plug-ins" can be created to perform any action available through CoD-script,
and are seamlessly integrated with all CoDaM-enhanced gametypes.
Plug-ins can even be designed to work with non-CoDaM-aware gametypes,
further enhancing a CoD server's gaming experience.
The following is the current list of plug-ins available for CoDaM.
Additional plug-ins and current information can be found on the official CoDaM forum.
Modders that would like to have their plug-ins hosted on this page, please
check this POST and follow the info therein.
An example/template plug-in (used to be included as part of the main CoDaM distribution).
Combines the following features: HamGoodies, HamMortars, HamGametypes and HamRotor.
Primarily meant as a training plug-in for CoDaM mod integration,
all features are readily available to all CoDaM gametypes.
Some features can even be used on non-CoDaM enhanced gametypes.
Additional gametypes included: Objective (obj), RoundBased TDM (rb),
MultiTeam TDM (mtdm), MultiTeam DM (mdm), MultiTeam HQ (mhq).
Includes HamMortars,
another example that gives server administrators the ability to enable mortar explosions
on any CoD map.
HamRotor provides a strong mechanism for configuring custom map rotations using dynamic cvar settings. Can also be configured for random map rotation.
This plugin is an anti camper plugin. People who are only sitting on one place will be punished after a certain amount of time if they do not start moving when they are warned. You can specify certain settings when this tool should be active. Afterall you can also disable this tool when setting the camping time to 99999. This would be a possibility for admins only to use the implemented admin commands to punish players, beam them around or to morph them to a cow or a tree.
This is a very powerful tool for timed functions. Any CoDaM commander function can be timed. This also includes an updated Buzz's killspree to fix the problem with the Linux servers. 1.01 Fixed Killspree for TDM.
This plugin cycles through custom text messages and displays them to the
players at specified intervals. The messages can be shown either in the
lower left hand corner or scrolled in and out at the top of the player
screen. A welcome message can be displayed after a player connects to the
server and joins a team. Custom map and gametype names can now be added to
the NEXTMAP message. This version functions with non-CoDaM or retail
gametypes with the exception of the welcome message. Check the documentation
provided with the plugin for more information!
German Stukas flying over the following maps - Brecourt, Carentan, Dawnville,
Hurtgen, POWCamp, Rocket, Ship, Bocage, Neuville
and a few Custom Maps - Bellicourt, Eisberg, Nuenen. New in v2.0 - Bombing effects !!!
This plug-in interfaces the Merciless Blood Mod with CoDaM.
The Merciless
Blood Mod by ChrisP provides many features that greatly enhance the CoD gaming
experience. For information on what the mod provides, please visit the official
mod site at http://merciless.callofdutygaming.com/.
THE MERCILESS BLOOD MOD CONTAINS A CLIENT-SIDE COMPONENT. Clients connecting
to servers running this mod must be instructed to obtain the mod OR
auto-download should be enabled on both server and clients.